- Jim Lovell (CDR)
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As we approach the burn, you want to go through the same check that we did for the last burn. That is, we want to make sure we have everything powered up … circuit breaker by circuit breaker in conjunction with your direction. And for … we ought to have a procedure for powering up the command module again when we have to go back into the command module …
- Joe Kerwin (CAPCOM)
-
Okay, Jim. We copied that. First of all, you want to go through the circuit by circuit breaker careful powered-up procedure for the next DPS burn, and we're working on that. Secondly, you want a procedure for powering the command module up again when you have to re-enter it and power it up and we're talking about that and working one up, and we'll get both those for you …
- Jack Swigert (CMP)
-
Joe, can you also get us an idea about how far out we can expect to make it on the command module batteries.
- Joe Kerwin (CAPCOM)
-
Okay, Jack. It sounds as though we probably don't want to power up the command module before EI minus 2 hours. That doesn't mean we can't start our procedure a good deal before that, but we don't want to power it up much before EI minus 2. Over.
- Jack Swigert (CMP)
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Okay. I was just thinking in case something—we had the sort of problem here about how we would go about getting in the command module … we need to power up—and—in order to make it back into Earth.
- Joe Kerwin (CAPCOM)
-
Right, Jack. It's quite clear that we're going to have to very carefully make up a full checklist for you on that; we'll do it.
- Jim Lovell (CDR)
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Oh, well, we've got to have something to … Besides, we can get rid of the LM … decide then what they'll do.
- Jack Swigert (CMP)
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…—hundred ampere-hours. We had it figured out that we had 550 ampere-hours left. …
- Jack Swigert (CMP)
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… bigger than 133 hours. … Oh, yes, I guess—Yes, he's … the descent Thursday afternoon. He had it figured out that—for a splashdown at … number of hours—74 hours, and we've figured out that we—I don't know how we arrived at this—but he added up all the …
- Joe Kerwin (CAPCOM)
-
Roger, Jim. We just thought of something; namely, that we probably should get the lithium hydroxide canisters out of the command module reasonably soon just to make certain that they don't stay in there and possibly swell up until they'd be hard to get out. I wouldn't wake up Fred for that, but it's something you should do possibly before you go to sleep.
- Jack Swigert (CMP)
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…, Fred-o. We're 68 hours, about, and 46 minutes. Did you sleep good?
Expand selection up Contract selection down Close - Jim Lovell (CDR)
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… lithium hydroxide …
Expand selection down Contract selection up - Jim Lovell (CDR)
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Okay, Jack, take the lithium hydroxide canisters out. Tie them down, or something like that … command module. And then get us some food …
- Jack Swigert (CMP)
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Okay, … That's another big …, man. If we have to start drinking water out of the … drink damn near a gallon a day.
- Jim Lovell (CDR)
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I'm also figuring that when we've got to go back in there, we'll … take the drogue and the food … back here—take these—put these back in there. …
- Joe Kerwin (CAPCOM)
-
Oh, not very good, Jack; suggest that for communication here, we go to POWER AMPLIFIER circuit breaker IN and FUNCTION switch to VOICE.
- Fred Haise (LMP)
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Okay, I didn't want to get through or anything. I just wanted to check and see if we had you at all in this mode.
- Joe Kerwin (CAPCOM)
-
Oh, yes, we do have COMM. You're extremely noisy but if you read loud and slow we can easily copy it.
Spoken on April 14, 1970, 4 p.m. UTC (54 years, 7 months ago). Link to this transcript range is: Tweet