- Jack Swigert (CMP)
-
Okay. BAT B, 37.0; pyro A, 37.0; pyro B, 37.0; SPS helium pressure, 3400; and nitrogen A and B—just for throwing it in for kicks, 2200 and 2400, respectively; and the injector temperature—stand by- The Sun went down. Okay. The injector temperature, 5 Charlie, 3.9; 5 Dog, 3.2; 6 Alfa, 3.6; 6 Baker, 3.9; 6 Charlie, 3.5; 6 Dog, 3.4; the battery manifold pressure, 1.4.
- Vance Brand (CAPCOM)
-
Jack, it's a general statement. It looks like temperatures have cooled off in the ballpark of 6 to 8 degrees cooler than what they were yesterday. Looks like everything is still within tolerance, but we're working up a detailed sheet of temperatures to send up to you, for your interest.
- Jack Swigert (CMP)
-
Vance, Joe brought up the alinement at EI minus 2 plus 30. Were you going to send up or have a discussion about that later on.
- Vance Brand (CAPCOM)
-
That's correct, Jack. We just about have procedures in hand detail checklist-type procedures to send to you. In other words, a time line with reference to entry checklist and any changes in the entry checklist. So, if you have a few pages of scratch paper, why, I think we'll have that to you within an hour.
- Vance Brand (CAPCOM)
-
The stowage people have tried out this black-and-white TV camera into B-6 idea and they say even with the lens off, they can't get it in. So, I still recommend that it be stowed where we had it on the list. That's A-7.
- Vance Brand (CAPCOM)
-
Jack, looks like the LM suit release valve has been bumped to AUTO again; request it —
- Vance Brand (CAPCOM)
-
Okay, Jack. We need another one of those voltage amps readouts and then maybe we will get off of your back for a little while.
- Jack Swigert (CMP)
-
Oh, don't worry about it. I'd like to have you talk with us. Volts and amps coming up.
- Jack Swigert (CMP)
-
The Sun is always shining—All of the shifts are morning shifts to us, because the Sun is always shining.
- Vance Brand (CAPCOM)
-
Okay. Jack, right now we're told that it's closer to 6, and—But they would like to track it some more. Looks like your next midcourse will be in the order of 2 to 3 foot per second.
- Jack Swigert (CMP)
-
I just got a good view of the Southern Cross, Alpha and Beta Centauri, and Atria.
- Jack Swigert (CMP)
-
The reason I ask is I'm assuming that we are, and I have no idea each time I pressurize the surge tank to get water out of the command module, how much I drop that surge tank and if we are in good shape as far as water goes in the LM, we'd like to fill a couple of drink bags to get some water for drinking purposes.
- Jack Swigert (CMP)
-
Oh, no, we've got plenty of drinking water. I think the—I don't have any idea what the surge tank pressure is.
- Vance Brand (CAPCOM)
-
Okay. Stand by 1, Jack, and we'll give you an indication of how that water situation on the LM is—which is your question. Right?
- Jack Swigert (CMP)
-
Okay. But I guess what I was really asking is, if you'd have any violent objections if we filled two drink bags from LM water rather than repressurizing the surge tank.
Expand selection down Contract selection up - Vance Brand (CAPCOM)
-
And, Jack, we'll be changing stations in 1 minute; so, we may have a temporary dropout in COMM.
- Vance Brand (CAPCOM)
-
Okay, Jack. We're going to bargain with you on this one. Instead of two, would—wish that you would just get just one bag full. That shouldn't do any harm; however —
- Vance Brand (CAPCOM)
-
— we are not all that fat on water that we want to do any drinking out of the LM as a regular thing after this one bag. So would you let us know when you get the water out and give us a mark on it so we can watch the TM. Over.
Spoken on April 16, 1970, 10:42 p.m. UTC (54 years, 6 months ago). Link to this transcript range is: Tweet