- Jack Swigert (CMP)
-
Okay. BAT B, 37.0; pyro A, 37.0; pyro B, 37.0; SPS helium pressure, 3400; and nitrogen A and B—just for throwing it in for kicks, 2200 and 2400, respectively; and the injector temperature—stand by- The Sun went down. Okay. The injector temperature, 5 Charlie, 3.9; 5 Dog, 3.2; 6 Alfa, 3.6; 6 Baker, 3.9; 6 Charlie, 3.5; 6 Dog, 3.4; the battery manifold pressure, 1.4.
- Vance Brand (CAPCOM)
-
Jack, it's a general statement. It looks like temperatures have cooled off in the ballpark of 6 to 8 degrees cooler than what they were yesterday. Looks like everything is still within tolerance, but we're working up a detailed sheet of temperatures to send up to you, for your interest.
- Jack Swigert (CMP)
-
Vance, Joe brought up the alinement at EI minus 2 plus 30. Were you going to send up or have a discussion about that later on.
- Vance Brand (CAPCOM)
-
That's correct, Jack. We just about have procedures in hand detail checklist-type procedures to send to you. In other words, a time line with reference to entry checklist and any changes in the entry checklist. So, if you have a few pages of scratch paper, why, I think we'll have that to you within an hour.
- Vance Brand (CAPCOM)
-
The stowage people have tried out this black-and-white TV camera into B-6 idea and they say even with the lens off, they can't get it in. So, I still recommend that it be stowed where we had it on the list. That's A-7.
- Vance Brand (CAPCOM)
-
Jack, looks like the LM suit release valve has been bumped to AUTO again; request it —
- Vance Brand (CAPCOM)
-
Okay, Jack. We need another one of those voltage amps readouts and then maybe we will get off of your back for a little while.
Expand selection up Contract selection down Close - Jack Swigert (CMP)
-
Oh, don't worry about it. I'd like to have you talk with us. Volts and amps coming up.
- Jack Swigert (CMP)
-
The Sun is always shining—All of the shifts are morning shifts to us, because the Sun is always shining.
- Vance Brand (CAPCOM)
-
Okay. Jack, right now we're told that it's closer to 6, and—But they would like to track it some more. Looks like your next midcourse will be in the order of 2 to 3 foot per second.
- Jack Swigert (CMP)
-
I just got a good view of the Southern Cross, Alpha and Beta Centauri, and Atria.
- Jack Swigert (CMP)
-
The reason I ask is I'm assuming that we are, and I have no idea each time I pressurize the surge tank to get water out of the command module, how much I drop that surge tank and if we are in good shape as far as water goes in the LM, we'd like to fill a couple of drink bags to get some water for drinking purposes.
- Jack Swigert (CMP)
-
Oh, no, we've got plenty of drinking water. I think the—I don't have any idea what the surge tank pressure is.
- Vance Brand (CAPCOM)
-
Okay. Stand by 1, Jack, and we'll give you an indication of how that water situation on the LM is—which is your question. Right?
- Jack Swigert (CMP)
-
Okay. But I guess what I was really asking is, if you'd have any violent objections if we filled two drink bags from LM water rather than repressurizing the surge tank.
- Vance Brand (CAPCOM)
-
And, Jack, we'll be changing stations in 1 minute; so, we may have a temporary dropout in COMM.
- Vance Brand (CAPCOM)
-
Okay, Jack. We're going to bargain with you on this one. Instead of two, would—wish that you would just get just one bag full. That shouldn't do any harm; however —
- Vance Brand (CAPCOM)
-
— we are not all that fat on water that we want to do any drinking out of the LM as a regular thing after this one bag. So would you let us know when you get the water out and give us a mark on it so we can watch the TM. Over.
- Vance Brand (CAPCOM)
-
Go ahead, Aquarius.
Expand selection down Contract selection up - Vance Brand (CAPCOM)
-
Hey, Jim, we have some photo information to pass up to you. Discussed this briefly with Fred earlier. It's instructions or suggestions for which photos—which cameras and lenses to use during your service module photography. Over.
- Vance Brand (CAPCOM)
-
Okay. We have three cameras here, two of them to be used for picture taking from the LM, one to be used from the number 5 window of the CSM. First, I'll hit the LM cameras. And this camera that I mention now has first priority. It's considered the one to give you the best results. That's the 70-millimeter DC Reseau camera, Hasselblad, that is, with the 80-millimeter lens, from box A-13. Suggest fresh magazine of 3400 black-and-white film.
- Vance Brand (CAPCOM)
-
Okay. Suggest either magazine R or magazine S from A-13. Transfer all of this to the LM and recommend the following settings: LM/DC/80/BW 3400 (f:5.6 at a 250th).
- Jim Lovell (CDR)
-
Okay, Vance. Let me see if I have it here. For the LM, want to use the 70-millimeter DC Hasselblad 80-millimeter lens in A-13, using 3400 black-and-white film MAGs R or S. Prepare to take camera to the LM, and the setting would be the LM/DC/80/BW 3400 (f:5.6) at a 250th.
- Vance Brand (CAPCOM)
-
That's correct. Okay. Next: the next camera—Stand by 1. I've got noise here. Okay. The next LM—The next camera for the LM will be the 16-millimeter, and these photos are considered to be priority 3. Okay. One, get the 16-millimeter DAC and powerpack from A-8. Get the 10-millimeter lens, and remove it—remove the 10-millimeter lens, and take the 18-millimeter lens from B-3 and attach it to the camera. And attach the power cable transfer to the LM, set frame rate at 12 frames per second, and the same data line that I gave you before reads this way this time. LM/DAC/18/CEX, battery (f:8 and 1/250th). Okay. Now looking at these two cameras in the LM, it's recommended that you use the 16-millimeter for the first 2-1/2 minutes and then switch to the 70-millimeter. That's partly because the frame's been—or the—They've been optimized for closer and longer range. Okay. Read back, please.
- Jim Lovell (CDR)
-
Okay, Vance. Essentially, what you wanted to use as far as the movie camera in the LM goes, is our lunar sequence camera which is attached to the powerpack. We use the 18-millimeter lens, set it at 12 frames per second … f:8 at 250th of a second.
- Vance Brand (CAPCOM)
-
Okay. Would you believe that we have a correction now to the last camera I gave you? Correct that 18-millimeter lens to 75-millimeter lens.
- Vance Brand (CAPCOM)
-
Right. Okay. Next for the command module pictures, it may be a little hard to see the service module from the command module, but if you can see it, it will be through window 5, people down here think. Recommend for that the CM 70-millimeter. These photos have priority 2. So this is 70-millimeter EL, with—which has the 80-millimeter attached, and this is all in B-3. Take off the 80-millimeter lens and attach the 250-millimeter lens. And the 250-millimeter lens can be found in U-4. Use CEX film from A-13. Ring sight from A-7, and these pictures will be f:8 at a 250th. And I think probably by now you probably all have—already have these cameras configured, and this may be redundant information, but here it is anyway. Over.
- Jim Lovell (CDR)
-
Okay, Vance. You're right. We do have cameras almost configured like you said. For the command module, you think that the EL with the 250 lens, CEX film, f:8 at a 250th is the best bet, and you're saying now that where you think you'll see it is out window 5? Is that it?
- Jim Lovell (CDR)
-
Okay. My procedure, now, after service module JETT is going to be to pitch up, in order to try to get the service module into the—to get the center window in view of the service module, which we are going to have somebody there—to photograph. Why do you think window 5 will be it?
- Vance Brand (CAPCOM)
-
Okay. Stand by on that one. This is a question of geometry, and I'll get right back.
- Vance Brand (CAPCOM)
-
Jim, regarding window 5, I have a drawing here; and, when you're docked, you have approximately a 60-degree angle between the Z-axes of the two spacecraft. It appears that peering out window 5, you would be looking at the rendezvous radar on top of the LM which would, if you pitched, more or less give you a view of the service module. That is, if you pitched, so—from—and I think that this has been run by quite a few folks here; so, offhand, I can't see where any other window would be as good or perhaps even possible.
- Jim Lovell (CDR)
-
Okay. I understand. Yes, you're right. When we look out window 5, we can see rendezvous radar, and we'll try—We'll try window 5.
- Vance Brand (CAPCOM)
-
Roger. It presumes, though, that there has to be a pitch to be able to see it. You guys sound a lot more rested today.
- Vance Brand (CAPCOM)
-
Jim, it's time for readings on the battery charging again. Request the BAT A voltage and the charger amps. Over.
- Jim Lovell (CDR)
-
Okay. We have no more water in the potable tank. We tried to get some more out a few minutes ago, and there isn't any.
Spoken on April 16, 1970, 10:56 p.m. UTC (54 years, 6 months ago). Link to this transcript range is: Tweet