Joe Kerwin (CAPCOM)

Okay. Copy that. No complaints.

Jack Swigert (CMP)

Okay. We're ready to proceed with hatch closeup.

Joe Kerwin (CAPCOM)

Okay. Did Jim get the film out of Aquarius?

Jack Swigert (CMP)

Yes. We—You mean the film we took this morning?

Jack Swigert (CMP)

Yes, We've transferred that.

Joe Kerwin (CAPCOM)

Okay. Good deal. Jack, let me mention something about the hatch integrity check. You're going to vent the tunnel until you get a 3-psi DELTA-P. That should take 9 or 10 minutes, and it's our firm feeling that you don't have to wait another 10 minutes after that for a leak check. If it holds pressure for a minute or so or even gets down there, you know you've got a good hatch. Over.

Jack Swigert (CMP)

Okay, Houston. We've got an O2 FLOW HIGH.

Jack Swigert (CMP)

Well, we might be pressurizing a lot of the system that was not pressurized.

Joe Kerwin (CAPCOM)

Roger. I expect that's the case. Let us check it.

Jack Swigert (CMP)

Okay. Take a good look at CABIN.

Joe Kerwin (CAPCOM)

Odyssey, Houston, just verify your DIRECT O2 is OFF. Over.

Jack Swigert (CMP)

Yes, sir. That is verified.

Jim Lovell (CDR)

… It's dropping now, Joe.

Joe Kerwin (CAPCOM)

Roger. We think that you were just pressurizing the cabin up to that regulator's particular SPEC.

Joe Kerwin (CAPCOM)

Okay. We're observing middle gimbal angle getting a little bit high. The LM appears to be deadbanding okay within its attitude, but just wanted you to know that we're keeping an eye on it and if it does get too high, we might want you to punch off early.

Joe Kerwin (CAPCOM)

And verify that the hatch is secured and that you are venting the tunnel. Over.

Jack Swigert (CMP)

That's verified. We have a DELTA-P of 2.8.

Jack Swigert (CMP)

Okay, Joe. Since we're ahead of the time line, can I proceed on and kind of punch off early, or do you want me to punch off at exactly 1 hour?

Joe Kerwin (CAPCOM)

Jack, when you are comfortably ready to punch off, you can go ahead and do it.

Joe Kerwin (CAPCOM)

Odyssey, Houston. We just had a formal GO for LM JETT at your convenience. Over.

Joe Kerwin (CAPCOM)

Okay, Odyssey; Houston. We're ready for you to bring the BMAGs ON and WARM UP and all other things being equal, we'd like you to go through the LM JETT at—on the checklist you've got. And that is BMAGs 1 —

Joe Kerwin (CAPCOM)

— 1. That's BMAG 1 now, as you know.

Jack Swigert (CMP)

Yes, BMAG 1 is in WARM UP.

Jack Swigert (CMP)

Okay, Houston. Do you have a command module weight for me?

Joe Kerwin (CAPCOM)

Okay. I'm reminded that the entry DAP is all you've got. It'll initialize itself, and you won't have an—you won't have an RCS DAP, so you don't have to fool with it.

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Jack Swigert (CMP)

Okay, Joe. I'm—Have you got your checklist out there on the SPS powerup?

Jack Swigert (CMP)

Okay. I'm coming down here to a step that says FDAI POWER, off. Is that what you want right now, I guess, huh?

Joe Kerwin (CAPCOM)

Okay, Jack. That FDAI POWER, OFF, is to stop momentary gliches as you bring up the BMAG to put it on, and you turn right around and put the FDAI POWER right back on 1.

Jack Swigert (CMP)

Okay. And I don't have the BMAG TEMP light out yet. Do you want me to go ahead and put the BMAG ON with the TEMP light still ON?

Joe Kerwin (CAPCOM)

That's affirm. We can go ahead and you'll have a good stable rate.

Jack Swigert (CMP)

All right. Let's do it.

Jack Swigert (CMP)

Okay, Houston. We'll punch off at 141 plus 30.

Joe Kerwin (CAPCOM)

Okay, Jack. We copy and we concur.

Jack Swigert (CMP)

Okay, Houston. Do we have a GO for PYRO ARM?

Joe Kerwin (CAPCOM)

Odyssey, Houston. We can give you a GO if you'll put the LOGIC ON momentarily first.

Jack Swigert (CMP)

Okay. The SECs LOGIC is on.

Joe Kerwin (CAPCOM)

Key moment Jettisoning the lunar module: Okay. Just copied that, and you are GO for PYRO ARM.

Joe Kerwin (CAPCOM)

Okay, copy that. Farewell, Aquarius, and we thank you.

Joe Kerwin (CAPCOM)

Watch gimbal lock there, Jack.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Request OMNI Bravo.

Joe Kerwin (CAPCOM)

Okay, Jack. We'll have a pad for you in a few minutes. We're getting data now on the tracking, and although we suspect the changes from your preliminary pad will be very small, we recommend that you hold off on initializing the EMS until we get you the final pad. Over.

Jack Swigert (CMP)

Okay, Houston. The sextant star check passes.

Joe Kerwin (CAPCOM)

Houston, copy. Good show. That was some P52, Jack.

Jack Swigert (CMP)

Yes. I was kind of lucky, I guess.

Joe Kerwin (CAPCOM)

Give you a big gold star for that.

Jack Swigert (CMP)

Hey, Joe. We're standing by to copy your new pad.

Joe Kerwin (CAPCOM)

Okay, Jack. It'll be a few minutes yet. We want to get it right up to speed.

Jack Swigert (CMP)

Okay. I can proceed with EMS check, can't I, Joe?

Joe Kerwin (CAPCOM)

That's affirmative, Jack. You can go ahead with that.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Okay, Jim. Your CABIN is looking real good. We recommend you turn the SUIT COMPRESSOR to OFF now. Over.

Jim Lovell (CDR)

Going OFF. Boy, it's nice and quiet in here.

Joe Kerwin (CAPCOM)

Okay, real good. Incidentally, your power is looking real good also, Jim.

Joe Kerwin (CAPCOM)

Odyssey, Houston. I have your final entry pad when you are ready.

Jim Lovell (CDR)

Okay, Houston. Ready to copy.

Joe Kerwin (CAPCOM)

Okay. Mid-PAC, 000152, 000; 142:38:19, 178; and you recall that's GET moonset and Moon-check attitude. NOUN 61, minus 21.66, minus 165.37; 05.2; 3621.1, 6.20; 1119.7, 36291; 142:40:46; 00:30; the next four are N/A; DO is 4.00, 02:20; 00:19, 03:38, 07:59. The rest of the pad is N/A for this one. You are lift vector up at the very bottom. And the remarks all remain the same; if you want me to copy them, let me know; otherwise, you can read back. Over.

Jim Lovell (CDR)

Okay. Entry pad as follows: Mid-PAC, 000152, 000; 142:38:19, 178; minus 21.66, minus 165.37; 05.2; 3621.1, 6.20; 1119.7, 36291; 142:40:46; 00:30; all the DLS are N/A. DO is 4.00, 02:20; 00:19, 03:38, 07:59. All the rest are N/A, except lift vector which is up; and I have the the …

Joe Kerwin (CAPCOM)

Okay, Jim. That's a tiny hair shallower than we had you before, but it's based on solid tracking, and it still is lift vector up comfortably.

Jim Lovell (CDR)

Roger. We never did bring that angle up, did we?

Joe Kerwin (CAPCOM)

No, actually, we didn't.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Okay, Jack. We'd like P00 and ACCEPT for your final state vector.

Joe Kerwin (CAPCOM)

And, Odyssey, Houston. We're also sending you a final PIPA bias update and clock increment. Over.

Jim Lovell (CDR)

Okay. Fine; thank you, Joe. How does the LM look? Are you still tracking it?

Joe Kerwin (CAPCOM)

All I've heard was that it's that the cabin was holding pressure. I haven't heard anything more. And, Odyssey, we're ready for you to warm up the BMAG number 2's at your discretion and we're curious whether the Moon check attitude is good. Over.

Jack Swigert (CMP)

Yes, Joe, it's coming down. I got just about 45 degrees now and it's coming on down.

Joe Kerwin (CAPCOM)

Odyssey, Houston. The computer is yours. Over.

Jack Swigert (CMP)

Okay, Joe. The Moon is coming down to about 38 degrees. … —

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Spoken on April 17, 1970, 4:33 p.m. UTC (54 years, 6 months ago). Link to this transcript range is: Tweet

Joe Kerwin (CAPCOM)

Okay, Jack. Sounds real good.

Joe Kerwin (CAPCOM)

Okay. We'd like the S-BAND POWER AMPLIFIER to OFF, center, at this time, Jim.

Jim Lovell (CDR)

OFF, center, is done.

Joe Kerwin (CAPCOM)

Okay. You're still looking real fat on power. We show you having over 30 amps on the water. If you do get into a bind and don't come up—that's amp-hours—don't come up with Recovery, you can always power down and you can always put the pyro batteries on the line if you need them after you're down.

Jack Swigert (CMP)

Joe, are you planning to run this all the way down without the suit compressor?

Jack Swigert (CMP)

Are you planning to turn on the suit compressor at all on the way down?

Joe Kerwin (CAPCOM)

That's a negative Jack; I'll verify it, but I sure don't think so.

Jack Swigert (CMP)

Okay. That's all right with us.

Joe Kerwin (CAPCOM)

Okay, Jack. This is Houston. We've got POWER, and you can cycle it for 10 minutes if you so desire, but we don't think you need to do it. Over.

Joe Kerwin (CAPCOM)

Okay. Real fine. How did the EMS check go, Jack?

Jack Swigert (CMP)

EMS checked out okay —

Jack Swigert (CMP)

— been initialized and sitting on ENTRY.

Jack Swigert (CMP)

Okay, Joe. Are you watching—you and FIDO taking a look at our NOUN 60 here?

Joe Kerwin (CAPCOM)

That's affirmative. Hold it just a second; we are looking at 6.13 and 4.80. I'll get a check on that.

Jack Swigert (CMP)

Okay. That's not too many g's.

Joe Kerwin (CAPCOM)

Jack, FIDO says that's okay.

Joe Kerwin (CAPCOM)

Jack, Houston. Your NOUN 63 looks good to us.

Jack Swigert (CMP)

Joe, how far out do you show us now?

Joe Kerwin (CAPCOM)

Oh, on our plotboard up here, we can't hardly see how far out you are.

Jack Swigert (CMP)

I know all of us here want to thank all you guys down there for the very fine job you did.

Joe Kerwin (CAPCOM)

I'll tell you—We all had a good time doing it.

Joe Kerwin (CAPCOM)

Okay, Odyssey; Houston. Just for your information, it looks as though battery C will deplete around main chute time; that's expected; you've got plenty of amp-hours in the other batteries.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Okay, I was just going to tell you about that handover we just had, but I was a little late on the—on the ball. Since we're fat on power and we'd kind of like to have S-band with you after blackout—we'd—We'd like you to delete the step on your entry checklist page 2-5, after “Begin blackout,” it says “POWER PMP to OFF.” We'd like you to leave it on if you think of it. Over.

Joe Kerwin (CAPCOM)

Odyssey, Houston. Over.

Joe Kerwin (CAPCOM)

Okay. At 10 minutes to 400 K, you're looking good; we're real happy with the trajectory, and a minute ago, we just lost contact with your friend Aquarius.

Jack Swigert (CMP)

Okay. Where did she go?

Joe Kerwin (CAPCOM)

Oh, I don't know. She's up there somewhere.

Jack Swigert (CMP)

She sure was a good ship.

Joe Kerwin (CAPCOM)

Hey, just as I said that, we got another burst of LM data, so I guess it's still ticking.