- Joe Kerwin (CAPCOM)
-
Okay. You're still looking real fat on power. We show you having over 30 amps on the water. If you do get into a bind and don't come up—that's amp-hours—don't come up with Recovery, you can always power down and you can always put the pyro batteries on the line if you need them after you're down.
Expand selection up Contract selection down Close - Joe Kerwin (CAPCOM)
-
Okay, Jack. This is Houston. We've got POWER, and you can cycle it for 10 minutes if you so desire, but we don't think you need to do it. Over.
- Jack Swigert (CMP)
-
— been initialized and sitting on ENTRY.
Expand selection down Contract selection up - Joe Kerwin (CAPCOM)
-
That's affirmative. Hold it just a second; we are looking at 6.13 and 4.80. I'll get a check on that.
- Jack Swigert (CMP)
-
I know all of us here want to thank all you guys down there for the very fine job you did.
- Joe Kerwin (CAPCOM)
-
Okay, Odyssey; Houston. Just for your information, it looks as though battery C will deplete around main chute time; that's expected; you've got plenty of amp-hours in the other batteries.
- Joe Kerwin (CAPCOM)
-
Okay, I was just going to tell you about that handover we just had, but I was a little late on the—on the ball. Since we're fat on power and we'd kind of like to have S-band with you after blackout—we'd—We'd like you to delete the step on your entry checklist page 2-5, after “Begin blackout,” it says “POWER PMP to OFF.” We'd like you to leave it on if you think of it. Over.
- Joe Kerwin (CAPCOM)
-
Okay. At 10 minutes to 400 K, you're looking good; we're real happy with the trajectory, and a minute ago, we just lost contact with your friend Aquarius.
- Joe Kerwin (CAPCOM)
-
Hey, just as I said that, we got another burst of LM data, so I guess it's still ticking.
Spoken on April 17, 1970, 5:22 p.m. UTC (54 years, 7 months ago). Link to this transcript range is: Tweet