- Joe Kerwin (CAPCOM)
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Okay. You're still looking real fat on power. We show you having over 30 amps on the water. If you do get into a bind and don't come up—that's amp-hours—don't come up with Recovery, you can always power down and you can always put the pyro batteries on the line if you need them after you're down.
- Joe Kerwin (CAPCOM)
-
Okay, Jack. This is Houston. We've got POWER, and you can cycle it for 10 minutes if you so desire, but we don't think you need to do it. Over.
- Joe Kerwin (CAPCOM)
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That's affirmative. Hold it just a second; we are looking at 6.13 and 4.80. I'll get a check on that.
- Jack Swigert (CMP)
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I know all of us here want to thank all you guys down there for the very fine job you did.
- Joe Kerwin (CAPCOM)
-
Okay, Odyssey; Houston. Just for your information, it looks as though battery C will deplete around main chute time; that's expected; you've got plenty of amp-hours in the other batteries.
- Joe Kerwin (CAPCOM)
-
Okay, I was just going to tell you about that handover we just had, but I was a little late on the—on the ball. Since we're fat on power and we'd kind of like to have S-band with you after blackout—we'd—We'd like you to delete the step on your entry checklist page 2-5, after “Begin blackout,” it says “POWER PMP to OFF.” We'd like you to leave it on if you think of it. Over.
- Joe Kerwin (CAPCOM)
-
Odyssey, Houston. Over.
Expand selection down Contract selection up - Joe Kerwin (CAPCOM)
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Okay. At 10 minutes to 400 K, you're looking good; we're real happy with the trajectory, and a minute ago, we just lost contact with your friend Aquarius.
- Joe Kerwin (CAPCOM)
-
Hey, just as I said that, we got another burst of LM data, so I guess it's still ticking.
Spoken on April 17, 1970, 5:38 p.m. UTC (54 years, 8 months ago). Link to this transcript range is: Tweet